360, VR, AR, and MR aren’t the same thing
We can explain the difference
360 Photo and Video
A spherical video allowing the viewer to see in all directions, though there is no freedom to interact with, or move throughout, the imagery.
A totally immersive experience replacing the “real” world with an alternate one. Interaction with, and movement through, the alternate world via six degrees of freedom is almost always required.
Overlaying imagery on an existing space, to be seen through enabled devices, such as a smartphone or glasses. Interaction is optional, but not required.
Placing new imagery within a real space in such a way that the new imagery is able to interact, to an extent, with what is real in the physical world we know.
All For 1 – 1 for all
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